Diablo Immortal has been postponed until 2022
Diablo Immortal was supposed to be released this year, but Blizzard announced today that it will not be.
Diablo Immortal "is now planned for release in the first half of 2022, which will allow us to add substantial improvements to the whole game," Blizzard wrote in a press release.
According to the announcement, the delay will allow Blizzard to incorporate feedback from technical alpha players to make PvP content like the Cycle of Strife "more accessible" and PvE content like the Helliquary "more engaging." Immortal is also getting controller support. "These changes will be implemented in the future, as we plan for our next beta testing milestone," Blizzard says.
Here are some of the changes to expect in Diablo Immortal:
- The PvP Battleground sounds like it could get a big overhaul as Blizzard evaluates "matchmaking, earning rankings, class balance, time to kill, and other defining elements"
- The Helliquary system now has PvE raids for up to 8 players
- Players with higher Paragon levels (gained after hitting level cap) will be able to earn more powerful items on higher difficulties
- Bounties are being tweaked to be "more engaging and fruitful": "For example, whenever you accept 4 bounties they will all be for the same zone"
- Blizzard is adding bonus XP gain for players who play less often and replacing its weekly XP cap with "a global cap that increases over time"
- Challenge Rifts will reward exclusive upgrade materials to make them more worthwhile